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API > API/Plugins > API/Plugins/EnhancedInput
Smooth Smooth inputs out over multiple frames
| Name | UInputModifierSmooth |
| Type | class |
| Header File | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/InputModifiers.h |
| Include Path | #include "InputModifiers.h" |
Syntax
UCLASS (NotBlueprintable, MinimalAPI, Meta=(DisplayName="Smooth"))
class UInputModifierSmooth : public UInputModifier
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInputModifier → UInputModifierSmooth
Functions
Protected
Overridden from UInputModifier
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FInputActionValue ModifyRaw_Implementation
(
const UEnhancedPlayerInput* PlayerInput, |
ModifyRaw implementation. Override this to alter input values in native code. | InputModifiers.h |