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API > API/Plugins > API/Plugins/EnhancedInput > API/Plugins/EnhancedInput/UEnhancedInputComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInputKeyBinding & BindKey
(
const FInputChord Chord, |
EnhancedInputComponent.h | ||
FInputKeyBinding & BindKey
(
const FKey Key, |
EnhancedInputComponent.h |
BindKey(const FInputChord, const EInputEvent, UserClass *, typename FInputActionHandlerSignature::TMethodPtr< UserClass >)
| Name | BindKey |
| Type | function |
| Header File | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedInputComponent.h |
| Include Path | #include "EnhancedInputComponent.h" |
template<class UserClass>
FInputKeyBinding & BindKey
(
const FInputChord Chord,
const EInputEvent KeyEvent,
UserClass * Object,
typename FInputActionHandlerSignature::TMethodPtr< UserClass > Func
)
BindKey(const FKey, const EInputEvent, UserClass *, typename FInputActionHandlerSignature::TMethodPtr< UserClass >)
| Name | BindKey |
| Type | function |
| Header File | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedInputComponent.h |
| Include Path | #include "EnhancedInputComponent.h" |
template<class UserClass>
FInputKeyBinding & BindKey
(
const FKey Key,
const EInputEvent KeyEvent,
UserClass * Object,
typename FInputActionHandlerSignature::TMethodPtr< UserClass > Func
)