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API > API/Plugins > API/Plugins/EnhancedInput
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| Name |
FInputCancelAction |
| Type |
struct |
| Header File |
/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/InputTriggers.h |
| Include Path |
#include "InputTriggers.h" |
Syntax
USTRUCT (BlueprintType )
struct FInputCancelAction
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| CancelAction |
TObjectPtr< const UInputAction > |
The action that must be completed (according to Cancellation States) to cancel the combo. |
InputTriggers.h |
- EditInstanceOnly
- BlueprintReadWrite
- Category="Trigger Settings"
- Meta=(DisplayThumbnail="false")
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| CancellationStates |
uint8 |
Trigger events for this action that will cancel the combo - what events from this action should cancel the combo. |
InputTriggers.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Trigger Settings"
- Config
- Meta=(Bitmask, BitmaskEnum="/Script/EnhancedInput.ETriggerEvent")
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