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API > API/Plugins > API/Plugins/EnhancedInput
Name
FAppliedInputContextData
Type
struct
Header File
/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedPlayerInput.h
Include Path
#include "EnhancedPlayerInput.h"
Syntax
USTRUCT ()
struct FAppliedInputContextData
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Variables
Public
Name
Type
Remarks
Include Path
Unreal Specifiers
Priority
int32
EnhancedPlayerInput.h
RegistrationCount
int32
Used when RegistrationTrackingMode is set to CountRegistrations This is how many times the IMC has been added minus how many times it has been removed.
EnhancedPlayerInput.h