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Unreal Engine C++ API Reference > Plugins > ElectraHTTPStream > FElectraHTTPStreamBuffer
- IElectraHTTPStreamBuffer::HasAllDataBeenConsumed()
- FElectraHTTPStreamBuffer::HasAllDataBeenConsumed()
References
Module | ElectraHTTPStream |
Header | /Engine/Plugins/Media/ElectraUtil/Source/ElectraHTTPStream/Public/ElectraHTTPStreamBuffer.h |
Include | #include "ElectraHTTPStreamBuffer.h" |
virtual bool HasAllDataBeenConsumed() const