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Unreal Engine C++ API Reference > Plugins > ElectraDecoders > IElectraDecoderDefaultAudioOutputFormat
References
Module | ElectraDecoders |
Header | /Engine/Plugins/Media/ElectraCodecs/Source/ElectraDecoders/Public/IElectraDecoderOutputAudio.h |
Include | #include "IElectraDecoderOutputAudio.h" |
int32 GetSampleRate() const
Remarks
Returns the sampling rate the format will decode into. This could be different than what is known by the container format. For instance, a HE-AAC stream may decode into twice the sampling rate if the decoder supports it.