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Unreal Engine C++ API Reference > Plugins > ElectraCDM > IMediaCDM
References
Module | ElectraCDM |
Header | /Engine/Plugins/Media/ElectraCDM/Source/ElectraCDM/Public/ElectraCDM.h |
Include | #include "ElectraCDM.h" |
void GetCDMCustomJSONPrefixes
(
const FString & InCDMScheme,
const FString & InValue,
FString & OutAttributePrefix,
FString & OutTextPropertyName,
bool & bOutNoNamespaces
)
Remarks
Obtains the CDM system's preference on how attributes and text properties should be prefixed in the JSON string passed to GetCDMCapabilitiesForScheme(..., InAdditionalElements) or in the FCDMCandidate.AdditionalElements.