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Description
Solves the linear system for p_vec ( Transpose(L) * L + (0 0 ) ) p_vec = ( 0 ) ( (0 lambda^2) ) ( lambda^2 c_vec )
where: L := laplacian for the mesh, lambda := weights c_vec := constrained positions
Expected Use: same as the ConstrainedMeshDeformer above.
| Name | UE::MeshDeformation::ConstructConstrainedMeshSmoother |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Solvers/ConstrainedMeshSmoother.h |
| Include Path | #include "Solvers/ConstrainedMeshSmoother.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Solvers/ConstrainedMeshSmoother.cpp |
namespace UE
{
namespace MeshDeformation
{
TUniquePtr < UE::Solvers::IConstrainedMeshSolver > UE::MeshDeformation::ConstructConstrainedMeshSmoother
(
const ELaplacianWeightScheme WeightScheme,
const FDynamicMesh3 & DynamicMesh
)
}
}