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EDetectedSimpleShapeType is used to identify auto-detected simple shapes for a mesh/etc
| Name | UE::Geometry::EDetectedSimpleShapeType |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/ShapeApproximation/MeshSimpleShapeApproximation.h |
| Include Path | #include "ShapeApproximation/MeshSimpleShapeApproximation.h" |
Syntax
namespace UE
{
namespace Geometry
{
enum EDetectedSimpleShapeType
{
None = 0,
Sphere = 2,
Box = 4,
Capsule = 8,
Convex = 16,
}
}
}
Values
| Name | Remarks |
|---|---|
| None | Object is not a simple shape |
| Sphere | Object has been identified as a sphere |
| Box | Object has been identified as a box |
| Capsule | Object has been identified as a capsule |
| Convex | Object has been identified as a Convex |