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API > API/Plugins > API/Plugins/DynamicMesh
| Name | FRenderCaptureMapEvaluator |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Sampling/RenderCaptureMapEvaluator.h |
| Include Path | #include "Sampling/RenderCaptureMapEvaluator.h" |
Syntax
template<typename DataType>
class FRenderCaptureMapEvaluator : public UE::Geometry::FMeshMapEvaluator
Inheritance Hierarchy
- FMeshMapEvaluator → FRenderCaptureMapEvaluator
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FRenderCaptureMapEvaluator() |
Sampling/RenderCaptureMapEvaluator.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Channel | ERenderCaptureChannel | Sampling/RenderCaptureMapEvaluator.h | ||
| DefaultResult | DataType | Analytics TODO Add some analytics to collect | Sampling/RenderCaptureMapEvaluator.h | |
| EvaluateColorCallback | TFunction< FVector4f(const int DataIdx, float *&In)> | Sampling/RenderCaptureMapEvaluator.h | ||
| EvaluateSampleCallback | TFunction< DataType(const FCorrespondenceSample &Sample)> | Sampling/RenderCaptureMapEvaluator.h |
Functions
Public
Overridden from FMeshMapEvaluator
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const TArray< EComponents > & DataLayout() |
Sampling/RenderCaptureMapEvaluator.h | ||
virtual void Setup
(
const FMeshBaseBaker& Baker, |
Invoked at start of bake to setup this evaluator and return an evaluation context to the baker. | Sampling/RenderCaptureMapEvaluator.h | |
virtual EMeshMapEvaluatorType Type() |
Sampling/RenderCaptureMapEvaluator.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void EvaluateColor
(
const int DataIdx, |
Sampling/RenderCaptureMapEvaluator.h | ||
static void EvaluateDefault
(
float*& Out, |
Sampling/RenderCaptureMapEvaluator.h | ||
static void EvaluateSample
(
float*& Out, |
Sampling/RenderCaptureMapEvaluator.h |