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API > API/Plugins > API/Plugins/DynamicMesh
| Name | FMeshResampleImageBaker |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Sampling/MeshResampleImageBaker.h |
| Include Path | #include "Sampling/MeshResampleImageBaker.h" |
Syntax
class FMeshResampleImageBaker : public UE::Geometry::FMeshImageBaker
Inheritance Hierarchy
- FMeshImageBaker → FMeshResampleImageBaker
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FMeshResampleImageBaker() |
Sampling/MeshResampleImageBaker.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DefaultColor | FVector4f | Sampling/MeshResampleImageBaker.h | ||
| DetailUVOverlay | const FDynamicMeshUVOverlay * | Sampling/MeshResampleImageBaker.h | ||
| SampleFunction | TFunction< FVector4f(FVector2d)> | Required input data | Sampling/MeshResampleImageBaker.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TUniquePtr< TImageBuilder< FVector4f > > & GetResult() |
Output | Sampling/MeshResampleImageBaker.h | |
TUniquePtr< TImageBuilder< FVector4f > > TakeResult() |
Sampling/MeshResampleImageBaker.h |
Overridden from FMeshImageBaker
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Bake() |
Compute functions | Sampling/MeshResampleImageBaker.h |