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A mesh evaluator for occlusion data (Ambient Occlusion & Bent Normals).
| Name | FMeshOcclusionMapEvaluator |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Sampling/MeshOcclusionMapEvaluator.h |
| Include Path | #include "Sampling/MeshOcclusionMapEvaluator.h" |
Syntax
class FMeshOcclusionMapEvaluator : public UE::Geometry::FMeshMapEvaluator
Inheritance Hierarchy
- FMeshMapEvaluator → FMeshOcclusionMapEvaluator
Enums
Public
| Name | Remarks |
|---|---|
| EDistribution | |
| ESpace |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOcclusionTuple | TTuple< float, FVector3f > | Sampling/MeshOcclusionMapEvaluator.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| DefaultObjectNormal | const FVector3d | Sampling/MeshOcclusionMapEvaluator.h | |
| DefaultTangentNormal | const FVector3d | Sampling/MeshOcclusionMapEvaluator.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BiasAngleDeg | double | Ambient Occlusion. | Sampling/MeshOcclusionMapEvaluator.h | |
| Distribution | EDistribution | Sampling/MeshOcclusionMapEvaluator.h | ||
| MaxDistance | double | Sampling/MeshOcclusionMapEvaluator.h | ||
| NormalSpace | ESpace | Bent Normal. | Sampling/MeshOcclusionMapEvaluator.h | |
| NumOcclusionRays | int32 | Sampling/MeshOcclusionMapEvaluator.h | ||
| OcclusionType | EMeshOcclusionMapType | Sampling/MeshOcclusionMapEvaluator.h | ||
| SpreadAngle | double | Sampling/MeshOcclusionMapEvaluator.h |
Functions
Public
Overridden from FMeshMapEvaluator
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const TArray< EComponents > & DataLayout() |
Sampling/MeshOcclusionMapEvaluator.h | ||
virtual void Setup
(
const FMeshBaseBaker& Baker, |
Invoked at start of bake to setup this evaluator and return an evaluation context to the baker. | Sampling/MeshOcclusionMapEvaluator.h | |
virtual EMeshMapEvaluatorType Type() |
Sampling/MeshOcclusionMapEvaluator.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void EvaluateChannel
(
const int DataIdx, |
Sampling/MeshOcclusionMapEvaluator.h | ||
static void EvaluateColor
(
const int DataIdx, |
Sampling/MeshOcclusionMapEvaluator.h | ||
static void EvaluateDefault
(
float*& Out, |
Sampling/MeshOcclusionMapEvaluator.h | ||
static void EvaluateSample
(
float*& Out, |
Sampling/MeshOcclusionMapEvaluator.h |