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Insert edges on a mesh along the isocurve where some scalar value function over the mesh surface crosses a specified value
| Name | FMeshIsoCurves |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/MeshIsoCurves.h |
| Include Path | #include "Operations/MeshIsoCurves.h" |
Syntax
class FMeshIsoCurves
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Settings | FMeshIsoCurveSettings | Operations/MeshIsoCurves.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Cut
(
FDynamicMesh3& Mesh, |
Insert new edges on the given mesh along the curve where a function over the mesh vertices, and linearly interpolated over edges, crosses a given isovalue | Operations/MeshIsoCurves.h | |
void Cut
(
FDynamicMesh3& Mesh, |
Insert new edges on the given mesh along the curve where a function over the mesh surface crosses a given isovalue | Operations/MeshIsoCurves.h |