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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FGroupTopology
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int FindGroupEdgeID
(
int MeshEdgeID |
GroupTopology.h | ||
int FindGroupEdgeID
(
FMeshTriEdgeID FMeshTriEdgeID |
GroupTopology.h |
FindGroupEdgeID(int)
| Name | FindGroupEdgeID |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/GroupTopology.h |
| Include Path | #include "GroupTopology.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/GroupTopology.cpp |
int FindGroupEdgeID
(
int MeshEdgeID
) const
the ID of the FGroupEdge that contains the given Mesh Edge ID
FindGroupEdgeID(FMeshTriEdgeID)
| Name | FindGroupEdgeID |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/GroupTopology.h |
| Include Path | #include "GroupTopology.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/GroupTopology.cpp |
int FindGroupEdgeID
(
FMeshTriEdgeID FMeshTriEdgeID
) const
the ID of the FGroupEdge that contains the given Mesh Edge ID