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Used to insert group edges and group edge loops.
| Name | FGroupEdgeInserter |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/GroupEdgeInserter.h |
| Include Path | #include "Operations/GroupEdgeInserter.h" |
Syntax
class FGroupEdgeInserter
Structs
| Name | Remarks |
|---|---|
| FEdgeLoopInsertionParams | Parameters for an InsertEdgeLoops() call. |
| FGroupEdgeInsertionParams | Parameters for an InsertGroupEdge() call |
| FGroupEdgeSplitPoint | Point along a group edge that is used as a start/endpoint for an inserted group edge. |
| FOptionalOutputParams |
Enums
Public
| Name | Remarks |
|---|---|
| EInsertionMode |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool InsertEdgeLoops
(
const FEdgeLoopInsertionParams& Params, |
Inserts an edge loop into a mesh, where an edge loop is a sequence of (group) edges across quads. | Operations/GroupEdgeInserter.h | |
bool InsertGroupEdge
(
FGroupEdgeInsertionParams& Params, |
Inserts a group edge into a given group. | Operations/GroupEdgeInserter.h |