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API > API/Plugins > API/Plugins/DynamicMaterial > API/Plugins/DynamicMaterial/UDMRenderTargetRenderer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static InRendererClass * CreateRenderTargetRenderer
(
UDMMaterialValueRenderTarget* InRenderTargetValue |
Components/DMRenderTargetRenderer.h | ||
static UDMRenderTargetRenderer * CreateRenderTargetRenderer
(
TSubclassOf< UDMRenderTargetRenderer > InRendererClass, |
Creates a render of the given class and initializes it. | Components/DMRenderTargetRenderer.h |
|
CreateRenderTargetRenderer(UDMMaterialValueRenderTarget *)
| Name | CreateRenderTargetRenderer |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterial/Public/Components/DMRenderTargetRenderer.h |
| Include Path | #include "Components/DMRenderTargetRenderer.h" |
template<typename InRendererClass, std::enable_if_t<, InRendererClass >), int >>
static InRendererClass * CreateRenderTargetRenderer
(
UDMMaterialValueRenderTarget * InRenderTargetValue
)
CreateRenderTargetRenderer(TSubclassOf< UDMRenderTargetRenderer >, UDMMaterialValueRenderTarget *)
Description
Creates a render of the given class and initializes it.
| Name | CreateRenderTargetRenderer |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterial/Public/Components/DMRenderTargetRenderer.h |
| Include Path | #include "Components/DMRenderTargetRenderer.h" |
| Source | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterial/Private/Components/DMRenderTargetRenderer.cpp |
UFUNCTION (BlueprintCallable, Category="Material Designer")
static UDMRenderTargetRenderer * CreateRenderTargetRenderer
(
TSubclassOf < UDMRenderTargetRenderer > InRendererClass,
UDMMaterialValueRenderTarget * InRenderTargetValue
)