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Component representing a texture value. Manages its own parameter.
| Name | UDMMaterialValueTexture |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterial/Public/Components/MaterialValues/DMMaterialValueTexture.h |
| Include Path | #include "Components/MaterialValues/DMMaterialValueTexture.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, ClassGroup="Material Designer")
class UDMMaterialValueTexture : public UDMMaterialValue
Inheritance Hierarchy
- FNotifyHook → UDMMaterialComponent → UDMMaterialLinkedComponent → UDMMaterialValue → UDMMaterialValueTexture
- UObjectBase → UObjectBaseUtility → UObject → UDMMaterialComponent → UDMMaterialLinkedComponent → UDMMaterialValue → UDMMaterialValueTexture
Implements Interfaces
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDMMaterialValueTexture() |
Components/MaterialValues/DMMaterialValueTexture.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| GetDefaultRGBTexture | FDMGetDefaultRGBTexture | Components/MaterialValues/DMMaterialValueTexture.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ApplyDefaultValue() |
Components/MaterialValues/DMMaterialValueTexture.h | ||
virtual void GenerateExpression
(
const TSharedRef< IDMMaterialBuildStateInterface >& InBuildState |
Components/MaterialValues/DMMaterialValueTexture.h | ||
UTexture * GetDefaultValue() |
Components/MaterialValues/DMMaterialValueTexture.h |
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UTexture * GetValue() |
Components/MaterialValues/DMMaterialValueTexture.h |
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bool HasAlpha() |
Return true if the texture value has an alpha channel. | Components/MaterialValues/DMMaterialValueTexture.h |
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virtual void ResetDefaultValue() |
Components/MaterialValues/DMMaterialValueTexture.h | ||
void SetDefaultValue
(
UTexture* InDefaultValue |
Components/MaterialValues/DMMaterialValueTexture.h |
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virtual void SetMIDParameter
(
UMaterialInstanceDynamic* InMID |
Components/MaterialValues/DMMaterialValueTexture.h | ||
void SetValue
(
UTexture* InValue |
Components/MaterialValues/DMMaterialValueTexture.h |
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virtual UDMMaterialValueDynamic * ToDynamic
(
UDynamicMaterialModelDynamic* InMaterialModelDynamic |
Components/MaterialValues/DMMaterialValueTexture.h |
Overridden from UDMMaterialValue
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsDefaultValue() |
Components/MaterialValues/DMMaterialValueTexture.h |
Overridden from UDMMaterialComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetComponentDescription() |
Returns a description of this class/object. | Components/MaterialValues/DMMaterialValueTexture.h | |
virtual FString GetComponentPathComponent() |
Returns the part of the component representing just this object | Components/MaterialValues/DMMaterialValueTexture.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& InPropertyChangedEvent |
Components/MaterialValues/DMMaterialValueTexture.h | ||
virtual void PostLoad() |
Components/MaterialValues/DMMaterialValueTexture.h | ||
virtual void PreEditChange
(
FProperty* InPropertyAboutToChange |
Components/MaterialValues/DMMaterialValueTexture.h |
Overridden from IDMJsonSerializable
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool JsonDeserialize
(
const TSharedPtr< FJsonValue >& InJsonValue |
Components/MaterialValues/DMMaterialValueTexture.h | ||
virtual TSharedPtr< FJsonValue > JsonSerialize() |
Non-editor implementation. | Components/MaterialValues/DMMaterialValueTexture.h |
Protected
Overridden from IDMParameterContainer
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CopyParametersFrom_Implementation
(
UObject* InOther |
Components/MaterialValues/DMMaterialValueTexture.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UDMMaterialValueTexture * CreateMaterialValueTexture
(
UObject* InOuter, |
Components/MaterialValues/DMMaterialValueTexture.h |
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