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API > API/Plugins > API/Plugins/DisplayClusterMoviePipeline
NDisplay settings for MoviePipeline
| Name | UDisplayClusterMoviePipelineSettings |
| Type | class |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterMoviePipeline/Public/DisplayClusterMoviePipelineSettings.h |
| Include Path | #include "DisplayClusterMoviePipelineSettings.h" |
Syntax
UCLASS (Blueprintable)
class UDisplayClusterMoviePipelineSettings : public UMoviePipelineSetting
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMoviePipelineSetting → UDisplayClusterMoviePipelineSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Configuration | FDisplayClusterMoviePipelineConfiguration | Reference to Display Cluster Root Actor If not set, the first available in the scene will be set. | DisplayClusterMoviePipelineSettings.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ADisplayClusterRootActor * GetRootActor
(
const UWorld* InWorld |
Return a pointer to the specified DCRA from the current world | DisplayClusterMoviePipelineSettings.h | |
bool GetViewports
(
const UWorld* InWorld, |
Collect viewport names for rendering | DisplayClusterMoviePipelineSettings.h |
Overridden from UMoviePipelineSetting
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetDisplayText() |
DisplayClusterMoviePipelineSettings.h |
Protected
Overridden from UMoviePipelineSetting
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsValidOnPrimary() |
DisplayClusterMoviePipelineSettings.h | ||
virtual bool IsValidOnShots() |
DisplayClusterMoviePipelineSettings.h |