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API > API/Plugins > API/Plugins/DisplayClusterConfiguration
| Name | FDisplayClusterConfigurationICVFX_ChromakeyMarkers |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_ICVFX.h |
| Include Path | #include "DisplayClusterConfigurationTypes_ICVFX.h" |
Syntax
USTRUCT (Blueprintable)
struct FDisplayClusterConfigurationICVFX_ChromakeyMarkers
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDisplayClusterConfigurationICVFX_ChromakeyMarkers() |
DisplayClusterConfigurationTypes_ICVFX.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnable | bool | True to display Chromakey Markers within the inner frustum. | DisplayClusterConfigurationTypes_ICVFX.h |
|
| MarkerColor | FLinearColor | Marker Color | DisplayClusterConfigurationTypes_ICVFX.h |
|
| MarkerSizeScale | float | Scale value for the size of each chromakey marker tile. | DisplayClusterConfigurationTypes_ICVFX.h |
|
| MarkerTileDistance | float | Distance value between each chromakey marker tile. | DisplayClusterConfigurationTypes_ICVFX.h |
|
| MarkerTileOffset | FVector2D | Offset value for the chromakey marker tiles, normalized to the tile distance. | DisplayClusterConfigurationTypes_ICVFX.h |
|
| MarkerTileRGBA | TObjectPtr< UTexture > | Texture to use as the chromakey marker tile. | DisplayClusterConfigurationTypes_ICVFX.h |
|