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API > API/Plugins > API/Plugins/DisplayClusterConfiguration
| Name | FDisplayClusterConfigurationICVFX_CameraOCIO |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_ICVFX.h |
| Include Path | #include "DisplayClusterConfigurationTypes_ICVFX.h" |
Syntax
USTRUCT (Blueprintable)
struct FDisplayClusterConfigurationICVFX_CameraOCIO
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AllNodesOCIOConfiguration | FDisplayClusterConfigurationOCIOConfiguration | OCIO Display look configuration for all nodes | DisplayClusterConfigurationTypes_ICVFX.h |
|
| PerNodeOCIOProfiles | TArray< FDisplayClusterConfigurationOCIOProfile > | Apply an OpenColorIO configuration on a per-node or group-of-nodes basis. | DisplayClusterConfigurationTypes_ICVFX.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FOpenColorIOColorConversionSettings * FindOCIOConfiguration
(
const FString& InClusterNodeId |
Return InCamera OCIO configuration for the specified cluster node. Return nullptr if no OCIO. | DisplayClusterConfigurationTypes_ICVFX.h | |
| Returns true if the Chromakey OCIO configuration is the same for the input nodes. | DisplayClusterConfigurationTypes_ICVFX.h | ||
| Returns true if the InCamera OCIO configuration is the same for the input nodes. | DisplayClusterConfigurationTypes_ICVFX.h |