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API > API/Plugins > API/Plugins/DisplayClusterColorGrading
Display Cluster Color Grading module interface
| Name | IDisplayClusterColorGrading |
| Type | class |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterColorGrading/Public/IDisplayClusterColorGrading.h |
| Include Path | #include "IDisplayClusterColorGrading.h" |
Syntax
class IDisplayClusterColorGrading : public IModuleInterface
Implements Interfaces
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IDisplayClusterColorGrading() |
IDisplayClusterColorGrading.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ModuleName | const TCHAR * | IDisplayClusterColorGrading.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
IDisplayClusterColorGradingDrawerSingleton & GetColorGradingDrawerSingleton() |
Gets the singleton used to manage the color grading drawer | IDisplayClusterColorGrading.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static IDisplayClusterColorGrading & Get () |
Singleton-like access to this module's interface. | IDisplayClusterColorGrading.h | |
static bool IsAvailable () |
Checks to see if this module is loaded and ready. | IDisplayClusterColorGrading.h |