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API > API/Plugins > API/Plugins/DecoupledOutputProvider > API/Plugins/DecoupledOutputProvider/IOutputProviderLogic
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnPreEditChange
(
IOutputProviderEvent& Args, |
Called when root property is changed. | IOutputProviderLogic.h | |
virtual void OnPreEditChange
(
IOutputProviderEvent& Args, |
Called non-root property is changed. | IOutputProviderLogic.h |
OnPreEditChange(IOutputProviderEvent &, FProperty *)
Description
Called when root property is changed.
| Name | OnPreEditChange |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/VirtualCameraCore/Source/DecoupledOutputProvider/Public/IOutputProviderLogic.h |
| Include Path | #include "IOutputProviderLogic.h" |
virtual void OnPreEditChange
(
IOutputProviderEvent & Args,
FProperty * PropertyAboutToChange
)
OnPreEditChange(IOutputProviderEvent &, FEditPropertyChain &)
Description
Called non-root property is changed.
| Name | OnPreEditChange |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/VirtualCameraCore/Source/DecoupledOutputProvider/Public/IOutputProviderLogic.h |
| Include Path | #include "IOutputProviderLogic.h" |
virtual void OnPreEditChange
(
IOutputProviderEvent & Args,
FEditPropertyChain & PropertyAboutToChange
)