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API > API/Plugins > API/Plugins/DaySequenceEditor
Interface for the DaySequence Editor module.
| Name | IDaySequenceEditorModule |
| Type | class |
| Header File | /Engine/Plugins/Experimental/DaySequence/Source/DaySequenceEditor/Public/IDaySequenceEditorModule.h |
| Include Path | #include "IDaySequenceEditorModule.h" |
Syntax
class IDaySequenceEditorModule : public IModuleInterface
Implements Interfaces
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FAllowPlaybackContext | TMulticastDelegate_OneParam< void, bool & > | TODO: Should we set this for UMoviePipelineQueueSubsystem like LevelSequence? | IDaySequenceEditorModule.h |
| FPostSelectDaySequenceActor | TMulticastDelegate_NoParams< void > | IDaySequenceEditorModule.h | |
| FPreSelectDaySequenceActor | TMulticastDelegate_NoParams< void > | IDaySequenceEditorModule.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDaySequenceActorPreview & GetDaySequenceActorPreview() |
IDaySequenceEditorModule.h | ||
FAllowPlaybackContext & OnComputePlaybackContext() |
IDaySequenceEditorModule.h | ||
FPostSelectDaySequenceActor & OnPostSelectDaySequenceActor() |
IDaySequenceEditorModule.h | ||
FPreSelectDaySequenceActor & OnPreSelectDaySequenceActor() |
IDaySequenceEditorModule.h |