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API > API/Plugins > API/Plugins/DatasmithImporter
| Name | UActorFactoryDatasmithScene |
| Type | class |
| Header File | /Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ActorFactoryDatasmithScene.h |
| Include Path | #include "ActorFactoryDatasmithScene.h" |
Syntax
UCLASS (MinimalAPI)
class UActorFactoryDatasmithScene : public UActorFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorFactory → UActorFactoryDatasmithScene
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UActorFactoryDatasmithScene
(
const FObjectInitializer& ObjectInitializer |
ActorFactoryDatasmithScene.h |
Functions
Public
Overridden from UActorFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanCreateActorFrom
(
const FAssetData& AssetData, |
ActorFactoryDatasmithScene.h |
Protected
Overridden from UActorFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual AActor * SpawnActor
(
UObject* Asset, |
ActorFactoryDatasmithScene.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void SpawnRelatedActors
(
ADatasmithSceneActor* DatasmithSceneActor, |
ActorFactoryDatasmithScene.h |