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API > API/Plugins > API/Plugins/DatasmithContent
| |
|
| Name |
FDatasmithReimportOptions |
| Type |
struct |
| Header File |
/Engine/Plugins/Enterprise/DatasmithContent/Source/DatasmithContent/Public/DatasmithImportOptions.h |
| Include Path |
#include "DatasmithImportOptions.h" |
Syntax
USTRUCT (BlueprintType )
struct FDatasmithReimportOptions
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FDatasmithReimportOptions()
|
|
DatasmithImportOptions.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bRespawnDeletedActors |
bool |
Specifies whether or not to add back Actors you've deleted from the current Level |
DatasmithImportOptions.h |
- EditAnywhere
- BlueprintReadWrite
- Category="SyncCurrentLevelActors"
- Meta=(DisplayName="Re-Spawn Deleted Actors", EditCondition="bUpdateActors")
|
| bUpdateActors |
bool |
Specifies whether or not to update Datasmith Scene Actors in the current Level |
DatasmithImportOptions.h |
- EditAnywhere
- BlueprintReadWrite
- Category="SyncCurrentLevelActors"
- Meta=(DisplayName="Datasmith Scene Actors")
|
Functions
Public