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Unreal Engine C++ API Reference > Plugins > DataprepLibraries > Fetchers > UDataprepStringActorLabelFetcher
- UDataprepStringFetcher::Fetch_Implementation()
- UDataprepStringActorLabelFetcher::Fetch_Implementation()
References
Module | DataprepLibraries |
Header | /Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepLibraries/Public/Fetchers/DataprepStringFetcherLibrary.h |
Include | #include "Fetchers/DataprepStringFetcherLibrary.h" |
Source | /Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepLibraries/Private/Fetchers/DataprepStringFetcherLibrary.cpp |
virtual FString Fetch_Implementation
(
const UObject * Object,
bool & bOutFetchSucceded
) const
Remarks
This function is the same has Fetch, but it's the extension point for an operation defined in c++. It will be called on the fetcher execution.