Navigation
Unreal Engine C++ API Reference > Plugins > DataprepCore > SelectionSystem > UDataprepStringFilter
- UDataprepFilter::IsThreadSafe()
- UDataprepStringFilter::IsThreadSafe()
References
Module | DataprepCore |
Header | /Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/SelectionSystem/DataprepStringFilter.h |
Include | #include "SelectionSystem/DataprepStringFilter.h" |
virtual bool IsThreadSafe&40;&41; const
Remarks
Is this filter safe to use in a multi thread execution?