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Unreal Engine C++ API Reference > Plugins > DataprepCore > SelectionSystem > UDataprepRecursiveSelectionTransform
- UDataprepSelectionTransform::OnExecution_Implementation()
- UDataprepRecursiveSelectionTransform::OnExecution_Implementation()
References
Module | DataprepCore |
Header | /Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/SelectionSystem/DataprepSelectionTransform.h |
Include | #include "SelectionSystem/DataprepSelectionTransform.h" |
Source | /Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Private/SelectionSystem/DataprepSelectionTransform.cpp |
virtual void OnExecution_Implementation
&40;
const TArray< UObject &42; > & InObjects,
TArray< UObject &42; > & OutObjects
&41;
Remarks
This function is the same has OnExcution, but it's the extension point for an transform defined in c++. It will be called on the transform execution.
Parameters
Name | Description |
---|---|
InObjects | Input objects the transform will operate on |
OutObjects | Resulting objects after the transform was executed |