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Unreal Engine C++ API Reference > Plugins > DataprepCore > SelectionSystem > UDataprepFloatFilter
- UDataprepFilter::SetFetcher()
- UDataprepFloatFilter::SetFetcher()
References
Module | DataprepCore |
Header | /Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/SelectionSystem/DataprepFloatFilter.h |
Include | #include "SelectionSystem/DataprepFloatFilter.h" |
Source | /Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Private/SelectionSystem/DataprepFloatFilter.cpp |
virtual void SetFetcher
&40;
const TSubclassOf< UDataprepFetcher > & FetcherClass
&41;
Remarks
Set a new fetcher for this filter Note: This should only set a new fetcher if the fetcher is a subclass of the result of GetAcceptedFetcherClass and if it's not the same class as the current one