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Unreal Engine C++ API Reference > Plugins > DataprepCore > SelectionSystem > UDataprepFilter
- UDataprepFilter::IsThreadSafe()
- UDataprepStringsArrayFilter::IsThreadSafe()
- UDataprepBoolFilter::IsThreadSafe()
- UDataprepFloatFilter::IsThreadSafe()
- UDataprepIntegerFilter::IsThreadSafe()
- UDataprepStringFilter::IsThreadSafe()
References
Module | DataprepCore |
Header | /Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/SelectionSystem/DataprepFilter.h |
Include | #include "SelectionSystem/DataprepFilter.h" |
virtual bool IsThreadSafe&40;&41; const
Remarks
Is this filter safe to use in a multi thread execution?