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Unreal Engine C++ API Reference > Plugins > DataprepCore > SelectionSystem > UDataprepFilter
- UDataprepFilter::FilterAndGatherInfo()
- UDataprepStringsArrayFilter::FilterAndGatherInfo()
- UDataprepBoolFilter::FilterAndGatherInfo()
- UDataprepFloatFilter::FilterAndGatherInfo()
- UDataprepIntegerFilter::FilterAndGatherInfo()
- UDataprepStringFilter::FilterAndGatherInfo()
References
Module | DataprepCore |
Header | /Engine/Plugins/Enterprise/DataprepEditor/Source/DataprepCore/Public/SelectionSystem/DataprepFilter.h |
Include | #include "SelectionSystem/DataprepFilter.h" |
virtual void FilterAndGatherInfo
&40;
const TArrayView< UObject &42; > & InObjects,
const TArrayView< FDataprepSelectionInfo > & OutFilterResults
&41; const
Remarks
Take an array of object and output the result into the arrays
Parameters
Name | Description |
---|---|
InObjects | The object to filter |
OutFilterResult | Will put true at the same index of the object if it passed the filter |
OutFetchedSucces | Will put true at the same index of the object if the fetcher fetched a value |
OutFetchedLabel | Will put a display of information contextual to the filter/fetcher |