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API > API/Plugins > API/Plugins/DataflowEnginePlugin
HitProxy with for dataflow actor.
| Name | HDataflowDefault |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Dataflow/Source/DataflowEnginePlugin/Public/Dataflow/DataflowEngineSceneHitProxies.h |
| Include Path | #include "Dataflow/DataflowEngineSceneHitProxies.h" |
Syntax
struct HDataflowDefault : public HActor
Inheritance Hierarchy
- FRefCountedObject → HHitProxy → HActor → HDataflowDefault
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
HDataflowDefault
(
AActor* InActor, |
Dataflow/DataflowEngineSceneHitProxies.h |
Functions
Public
Overridden from HActor
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual HHitProxyType * GetType() |
Dataflow/DataflowEngineSceneHitProxies.h |
Overridden from HHitProxy
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual EMouseCursor::Type GetMouseCursor() |
Dataflow/DataflowEngineSceneHitProxies.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static HHitProxyType * StaticGetType() |
Dataflow/DataflowEngineSceneHitProxies.h |