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API > API/Plugins > API/Plugins/DataflowEnginePlugin > API/Plugins/DataflowEnginePlugin/FDataflowSelectionState
| Name | ObjectID |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Dataflow/Source/DataflowEnginePlugin/Public/Dataflow/DataflowComponentSelectionState.h |
| Include Path | #include "Dataflow/DataflowComponentSelectionState.h" |
Syntax
struct ObjectID
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ObjectID
(
FString InName, |
Dataflow/DataflowComponentSelectionState.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ID | int32 | Dataflow/DataflowComponentSelectionState.h | ||
| Name | FString | Dataflow/DataflowComponentSelectionState.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const ObjectID& A |
Dataflow/DataflowComponentSelectionState.h |