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API > API/Plugins > API/Plugins/DataflowEditor
| Name | UDataflowSchema |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Dataflow/Source/DataflowEditor/Public/Dataflow/DataflowSchema.h |
| Include Path | #include "Dataflow/DataflowSchema.h" |
Syntax
UCLASS (MinimalAPI)
class UDataflowSchema : public UEdGraphSchema
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphSchema → UDataflowSchema
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDataflowSchema() |
Dataflow/DataflowSchema.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PinBeingDropped | UEdGraphPin * | Used by SupportsDropPinOnNode to know which original connection is being dropped | Dataflow/DataflowSchema.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TOptional< FLinearColor > GetPinColorOverride
(
TSharedPtr< FDataflowNode > DataflowNode, |
Dataflow/DataflowSchema.h | ||
float GetPinTypeWireThickness
(
const FName& Type |
Dataflow/DataflowSchema.h |
Overridden from UEdGraphSchema
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BreakPinLinks
(
UEdGraphPin& TargetPin, |
Dataflow/DataflowSchema.h | ||
virtual const FPinConnectionResponse CanCreateConnection
(
const UEdGraphPin* PinA, |
Dataflow/DataflowSchema.h | ||
virtual bool CreateAutomaticConversionNodeAndConnections
(
UEdGraphPin* InSourcePin, |
Dataflow/DataflowSchema.h | ||
virtual FConnectionDrawingPolicy * CreateConnectionDrawingPolicy
(
int32 InBackLayerID, |
Dataflow/DataflowSchema.h | ||
virtual void DroppedAssetsOnGraph
(
const TArray< FAssetData >& Assets, |
Dataflow/DataflowSchema.h | ||
virtual void DroppedAssetsOnNode
(
const TArray< struct FAssetData >& Assets, |
Dataflow/DataflowSchema.h | ||
virtual UEdGraphPin * DropPinOnNode
(
UEdGraphNode* InTargetNode, |
Dataflow/DataflowSchema.h | ||
virtual void GetAssetsGraphHoverMessage
(
const TArray< FAssetData >& Assets, |
Dataflow/DataflowSchema.h | ||
virtual void GetAssetsNodeHoverMessage
(
const TArray< struct FAssetData >& Assets, |
Dataflow/DataflowSchema.h | ||
virtual void GetContextMenuActions
(
UToolMenu* Menu, |
Dataflow/DataflowSchema.h | ||
virtual void GetGraphContextActions
(
FGraphContextMenuBuilder& ContextMenuBuilder |
Dataflow/DataflowSchema.h | ||
virtual FLinearColor GetPinTypeColor
(
const FEdGraphPinType& PinType |
Dataflow/DataflowSchema.h | ||
virtual void OnPinConnectionDoubleCicked
(
UEdGraphPin* PinA, |
Dataflow/DataflowSchema.h | ||
virtual void SetPinBeingDroppedOnNode
(
UEdGraphPin* InSourcePin |
Dataflow/DataflowSchema.h | ||
virtual bool SupportsDropPinOnNode
(
UEdGraphNode* InTargetNode, |
Dataflow/DataflowSchema.h | ||
virtual bool TryCreateConnection
(
UEdGraphPin* PinA, |
Dataflow/DataflowSchema.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool CanConnectPins
(
const UEdGraphPin& OutputPin, |
Dataflow/DataflowSchema.h | ||
static bool CanConvertPins
(
const UEdGraphPin& OutputPin, |
Dataflow/DataflowSchema.h | ||
static bool CanPinBeConnectedToNode
(
const UEdGraphPin* Pin, |
Dataflow/DataflowSchema.h | ||
static TSharedPtr< UE::Dataflow::FGraph > GetDataflowGraphFromPin
(
const UEdGraphPin& Pin |
Dataflow/DataflowSchema.h | ||
static const FDataflowInput * GetDataflowInputFromPin
(
const UEdGraphPin& Pin |
Dataflow/DataflowSchema.h | ||
static TSharedPtr< const FDataflowNode > GetDataflowNodeFromPin
(
const UEdGraphPin& Pin |
Dataflow/DataflowSchema.h | ||
static const FDataflowOutput * GetDataflowOutputFromPin
(
const UEdGraphPin& Pin |
Dataflow/DataflowSchema.h | ||
static UE::Dataflow::FPin::EDirection GetDirectionFromPinDirection
(
EEdGraphPinDirection InPinDirection |
Dataflow/DataflowSchema.h | ||
static FName GetEditedAssetType() |
Dataflow/DataflowSchema.h | ||
static FLinearColor GetTypeColor
(
const FName& Type |
Dataflow/DataflowSchema.h | ||
| Dataflow/DataflowSchema.h |