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Binding used to retrieve the bone names (morph targets not used)
| Name | FDataflowSkeletalMeshEditorBinding |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Dataflow/Source/DataflowEditor/Public/DataflowEditorTools/DataflowEditorEditSkeletonBonesTool.h |
| Include Path | #include "DataflowEditorTools/DataflowEditorEditSkeletonBonesTool.h" |
Syntax
class FDataflowSkeletalMeshEditorBinding : public ISkeletalMeshEditorBinding
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDataflowSkeletalMeshEditorBinding() |
DataflowEditorTools/DataflowEditorEditSkeletonBonesTool.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoneSelection | TArray< FName > | DataflowEditorTools/DataflowEditorEditSkeletonBonesTool.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DataflowNotifier | TSharedPtr< FDataflowSkeletalMeshEditorNotifier > | Notifier used when the tool selection is changing | DataflowEditorTools/DataflowEditorEditSkeletonBonesTool.h |
Functions
Public
Overridden from ISkeletalMeshEditorBinding
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual NameFunction GetNameFunction() |
DataflowEditorTools/DataflowEditorEditSkeletonBonesTool.h | ||
virtual TSharedPtr< ISkeletalMeshNotifier > GetNotifier() |
DataflowEditorTools/DataflowEditorEditSkeletonBonesTool.h | ||
| DataflowEditorTools/DataflowEditorEditSkeletonBonesTool.h |