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Unreal Engine C++ API Reference > Plugins > DataRegistry > UDataRegistrySource_DataTable
- UDataRegistrySource::TimerUpdate()
- UDataRegistrySource_DataTable::TimerUpdate()
References
Module | DataRegistry |
Header | /Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Public/DataRegistrySource_DataTable.h |
Include | #include "DataRegistrySource_DataTable.h" |
Source | /Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Private/DataRegistrySource_DataTable.cpp |
virtual void TimerUpdate
(
float CurrentTime,
float TimerUpdateFrequency
)
Remarks
Called by owning source as periodic update, can release resources or refresh connections