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Unreal Engine C++ API Reference > Plugins > DataRegistry > UDataRegistrySource_DataTable
- UDataRegistrySource::AcquireItem()
- UDataRegistrySource_DataTable::AcquireItem()
References
Module | DataRegistry |
Header | /Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Public/DataRegistrySource_DataTable.h |
Include | #include "DataRegistrySource_DataTable.h" |
Source | /Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Private/DataRegistrySource_DataTable.cpp |
virtual bool AcquireItem
(
FDataRegistrySourceAcquireRequest && Request
)
Remarks
Call to start an acquire request