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Unreal Engine C++ API Reference > Plugins > DataRegistry
References
Module | DataRegistry |
Header | /Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Public/DataRegistryTypes.h |
Include | #include "DataRegistryTypes.h" |
Syntax
struct FDataRegistryCacheGetResult
Remarks
Information about success and usage safety of cache queries
Constructors
Type | Name | Description | |
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Default constructors, represents a failed get | ||
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FDataRegistryCacheGetResult
(
const FDataRegistryCacheGetResult& Other |
||
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FDataRegistryCacheGetResult
(
EDataRegistryCacheGetStatus InStatus, |
Explicit constructor for successful get |
Functions
Type | Name | Description | |
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int32 | Returns the cache version number | |
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EDataRegistryCacheGetStatus | Returns the success/failure status | |
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EDataRegistryCacheVersionSource | Returns the version source, which is used to validate | |
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bool | IsPersistent () |
Returns true if this cached value is safe to persist |
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bool | IsValidForVersion
(
EDataRegistryCacheVersionSource InVersionSource, |
Returns true if this cached value is safe to use given the version number |
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bool | WasFound () |
Return true if get was successful |
Operators
Type | Name | Description | |
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bool | operator! () |
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FDataRegistryCacheGetResult & | operator=
(
const FDataRegistryCacheGetResult& Other |