Navigation
Unreal Engine C++ API Reference > Plugins > DataRegistry
Type
typedef TBaseDelegate_OneParam< void, EDataRegistryAcquireStatus > FDataRegistryBatchAcquireCallback
References
Module | DataRegistry |
Header | /Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Public/DataRegistryTypes.h |
Include | #include "DataRegistryTypes.h" |
Remarks
Delegate called in C++ when multiple items are acquired, returns worst error experienced