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Unreal Engine C++ API Reference > Plugins > DataRegistry
References
Module | DataRegistry |
Header | /Engine/Plugins/Runtime/DataRegistry/Source/DataRegistry/Public/DataRegistryTypes.h |
Include | #include "DataRegistryTypes.h" |
Syntax
enum EDataRegistryCacheVersionSource
{
Invalid,
DataRegistry,
CurveTable,
GameVersion1,
GameVersion2,
GameVersion3,
GameVersion4,
GameVersion5,
GameVersion6,
GameVersion7,
GameVersion8,
GameVersion9,
GameVersion10,
}
Values
Name | Description |
---|---|
Invalid | Invalid version |
DataRegistry | Per registry version |
CurveTable | The global curve table version |
GameVersion1 | Game-specific versions |
GameVersion2 | |
GameVersion3 | |
GameVersion4 | |
GameVersion5 | |
GameVersion6 | |
GameVersion7 | |
GameVersion8 | |
GameVersion9 | |
GameVersion10 |
Remarks
Where the cache version comes from, the upper values of this can be used for game-specific sources