Navigation
API > API/Plugins > API/Plugins/DataLinkJson
| Name | FDataLinkJsonStructMappingConfig |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/DataLink/Source/DataLinkJson/Public/DataLinkJsonToStruct.h |
| Include Path | #include "DataLinkJsonToStruct.h" |
Syntax
USTRUCT (BlueprintType )
struct FDataLinkJsonStructMappingConfig
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CustomMapping | TObjectPtr< UDataLinkJsonStructMapping > | Optional custom mapping to handle converting the Json object to the Output Struct If none is specified, the default mapping method will be used where the Struct property hierarchy should match that of the Json's | DataLinkJsonToStruct.h |
|
| OutputStruct | TObjectPtr< UScriptStruct > | The desired struct to convert the json object to | DataLinkJsonToStruct.h |
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