Navigation
API > API/Plugins > API/Plugins/DataLink
Short-lived builder for pin arrays limiting to only add pins with unique names
| Name | FDataLinkPinBuilder |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/DataLink/Source/DataLink/Public/DataLinkPinBuilder.h |
| Include Path | #include "DataLinkPinBuilder.h" |
Syntax
struct FDataLinkPinBuilder
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDataLinkPinBuilder
(
TArray< FDataLinkPin >& OutPins |
DataLinkPinBuilder.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Pins | TArray< FDataLinkPin > & | DataLinkPinBuilder.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDataLinkPinParameters Add
(
FName InPinName |
Adds a new pin to the array with a given unique name | DataLinkPinBuilder.h | |
void AddCapacity
(
int32 InNumToAdd |
Possibly re-allocates the array to ensure its capacity can hold the number of items to add without further re-allocations | DataLinkPinBuilder.h |