Navigation
API > API/Plugins > API/Plugins/DataLink
| Name | FDataLinkPin |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/DataLink/Source/DataLink/Public/DataLinkPin.h |
| Include Path | #include "DataLinkPin.h" |
Syntax
USTRUCT ()
struct FDataLinkPin
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDataLinkPin () |
DataLinkPin.h | ||
FDataLinkPin
(
FName InPinName |
DataLinkPin.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DisplayName | FText | Display name of the Pin | DataLinkPin.h | |
| LinkedIndex | int32 | The pin index at which this pin connects to the linked node (to find linked pin) | DataLinkPin.h | |
| LinkedNode | TObjectPtr< const UDataLinkNode > | The node this pin connects to | DataLinkPin.h | |
| Name | FName | Unique name for the Pin | DataLinkPin.h | |
| Struct | TObjectPtr< const UScriptStruct > | Struct type of the Pin | DataLinkPin.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FText GetDisplayName() |
DataLinkPin.h | ||
const FDataLinkPin * GetLinkedInputPin() |
DataLinkPin.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FName InName |
DataLinkPin.h |