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API > API/Plugins > API/Plugins/DataIngestCoreEditor
Data used to create assets.
| Name | FCreateAssetsData |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Source/DataIngestCoreEditor/Public/IngestAssetCreator.h |
| Include Path | #include "IngestAssetCreator.h" |
Syntax
struct FCreateAssetsData
Structs
| Name | Remarks |
|---|---|
| FAudioData | Audio information. |
| FCalibrationData | Calibration information. |
| FImageSequenceData | Image sequence information. |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AudioClips | TArray< FAudioData > | IngestAssetCreator.h | ||
| Calibrations | TArray< FCalibrationData > | IngestAssetCreator.h | ||
| CaptureDataAssetName | FString | IngestAssetCreator.h | ||
| CaptureExcludedFrames | TArray< FFrameRange > | Frame range(s) to exclude from processing. | IngestAssetCreator.h | |
| DepthSequences | TArray< FImageSequenceData > | IngestAssetCreator.h | ||
| ImageSequences | TArray< FImageSequenceData > | IngestAssetCreator.h | ||
| PackagePath | FString | IngestAssetCreator.h | ||
| TakeId | int32 | Unique identifier for this take. | IngestAssetCreator.h |