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Unreal Engine C++ API Reference > Plugins > DMXRuntime > UDMXSubsystem
References
Module | DMXRuntime |
Header | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/DMXSubsystem.h |
Include | #include "DMXSubsystem.h" |
Source | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/DMXSubsystem.cpp |
UFUNCTION (BlueprintCallable, Category="DMX",
Meta=(DeprecatedFunction, DeprecationMessage="Deprecated 4.26. DMXEntityFixurePatch::GetCellAttributes instead"))
bool GetCellAttributes
(
UDMXEntityFixturePatch * FixturePatch,
TArray < FDMXAttributeName > & CellAttributes
)
Remarks
Get all attributes for the Fixture Patch.