Navigation
Unreal Engine C++ API Reference > Plugins > DMXRuntime > Library > UDMXEntityReferenceConversions
References
Module | DMXRuntime |
Header | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityReference.h |
Include | #include "Library/DMXEntityReference.h" |
Source | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/Library/DMXEntityReference.cpp |
UFUNCTION&40;BlueprintPure,
Meta&61;&40;DisplayName&61;"ToFixtureType &40;FixtureTypeReference&41;", CompactNodeTitle&61;"&45;>", BlueprintAutocast&41;,
Category&61;"Utilities&124;DMX"&41;
static UDMXEntityFixtureType &42; Conv_FixtureTypeRefToObj
&40;
const FDMXEntityFixtureTypeRef & InFixtureTypeRef
&41;