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API > API/Plugins > API/Plugins/DMXRuntime > API/Plugins/DMXRuntime/Library > API/Plugins/DMXRuntime/Library/UDMXEntityFixtureType
References
Module | DMXRuntime |
Header | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixtureType.h |
Include | #include "Library/DMXEntityFixtureType.h" |
Source | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/Library/DMXEntityFixtureType.cpp |
static void IntToBytes
&40;
EDMXFixtureSignalFormat InSignalFormat,
bool bUseLSB,
uint32 InValue,
uint8 &42; OutBytes
&41;