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Unreal Engine C++ API Reference > Plugins > DMXRuntime > Library
Inheritance Hierarchy
- FDMXEntityReference
- FDMXEntityFixtureTypeRef
References
Module | DMXRuntime |
Header | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityReference.h |
Include | #include "Library/DMXEntityReference.h" |
Syntax
USTRUCT&40;BlueprintType, Meta&61;&40;DisplayName&61;"DMX Fixture Type Ref"&41;&41;
struct FDMXEntityFixtureTypeRef : public FDMXEntityReference
Remarks
Represents a Fixture Type from a DMX Library. Used to store a reference to a Fixture Type outside the DMX Library
Constructors
Type | Name | Description | |
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FDMXEntityFixtureTypeRef
(
UDMXEntityFixtureType* InFixtureType |
Functions
Type | Name | Description | |
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UDMXEntityFixtureType * | Specialized GetEntity() to return it already cast |