Navigation
API > API/Plugins > API/Plugins/DMXRuntime > API/Plugins/DMXRuntime/FDMXEntityFixturePatchRef
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Library/DMXEntityReference.h |
|
|
|
Library/DMXEntityReference.h |
|
FDMXEntityFixturePatchRef()
| |
|
| Name |
FDMXEntityFixturePatchRef |
| Type |
function |
| Header File |
/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityReference.h |
| Include Path |
#include "Library/DMXEntityReference.h" |
| Source |
/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/Library/DMXEntityReference.cpp |
FDMXEntityFixturePatchRef()
FDMXEntityFixturePatchRef(UDMXEntityFixturePatch *)
| |
|
| Name |
FDMXEntityFixturePatchRef |
| Type |
function |
| Header File |
/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityReference.h |
| Include Path |
#include "Library/DMXEntityReference.h" |
| Source |
/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/Library/DMXEntityReference.cpp |
FDMXEntityFixturePatchRef
(
UDMXEntityFixturePatch * InFixturePatch
)