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Unreal Engine C++ API Reference > Plugins > DMXProtocol > IO > FDMXRawListener
References
Module | DMXProtocol |
Header | /Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Public/IO/DMXRawListener.h |
Include | #include "IO/DMXRawListener.h" |
Source | /Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Private/IO/DMXRawListener.cpp |
bool DequeueSignal
(
void * Consumer,
FDMXSignalSharedPtr & OutSignal,
int32 & OutLocalUniverseID
)
Remarks
Thread safe single consumer. Tries to dequeues a signal from the raw listener. True if a signal was dequeued.
Parameters
Name | Description |
---|---|
Consumer | The consumer object, tested to be the same single consumer in debug builds. |
OutSignal | The dequeued signal. If the function returns true, the outsignal is a valid shared pointer. |
OutLocalUniverseID | The local universe of the signal. |